- ..., .list
geometries inherit from AbstractGeom
- width, height
positive integers. Width and height of the widget.
By default width=`100%`, and height varies.
- background
character, background color such as "#FFFFFF"
or "white"
- cex
positive number, relative text magnification level
- timestamp
logical, whether to show time-stamp at the beginning
- title
viewer title
- side_canvas
logical, enable side cameras to view objects from fixed perspective
- side_zoom
numerical, if side camera is enabled, zoom-in level, from 1 to 5
- side_width
positive integer, side panel size in pixels
- side_shift
integer of length two, side panel shift in pixels (`CSS style`: top, left)
- side_display
logical, show/hide side panels at beginning
- control_panel
logical, enable control panels for the widget
- control_presets
characters, presets to be shown in control panels
- control_display
logical, whether to expand/collapse control UI at the beginning
- camera_center
numerical, length of three, XYZ position where camera should focus at
- camera_pos
XYZ position of camera itself, default (0, 0, 500)
- start_zoom
numerical, positive number indicating camera zoom level
- symmetric
numerical, default 0, color center will be mapped to this value
- default_colormap
character, which color map name to display at startup
- palettes
named list, names corresponds to color-map names if you want to change color palettes
- value_ranges
named list, similar to palettes
, value range for each values
- value_alias
named list, legend title for corresponding variable
- show_inactive_electrodes
logical, whether to show electrodes with no values
- surface_colormap
a color map or its path generated by create_colormap(gtype="surface")
to render surfaces vertices; see create_colormap
for details.
- voxel_colormap
a color map or its path generated by create_colormap(gtype="volume")
to render volume such as atlases; see create_colormap
for details.
- videos
named list, names corresponds to color-map names, and items are generated from video_content
- widget_id
character, internally used as unique identifiers for widgets;
only use it when you have multiple widgets in one website
- tmp_dirname
character path, internally used, where to store temporary files
- debug
logical, internally used for debugging
- token
unique character, internally used to identify widgets in JS localStorage
- controllers
list to override the settings, for example proxy$get_controllers()
- browser_external
logical, use system default browser (default) or builtin one.
- global_data, global_files
internally use, mainly to store orientation matrices and files.
- custom_javascript
customized temporary 'JavaScript' code that runs after ready state; available 'JavaScript' variables are:
'groups'
input information about each group
'geoms'
input information about each geometry
'settings'
input information about canvas settings
'scene'
'threejs' scene object
'canvas'
canvas object
'gui'
controls data panel
'presets'
preset 'gui'
methods