make_script: Create an empty unifir_script object.
Description
unifir relies upon "script" objects, which collect "prop" objects
(C# methods)
which then may be executed within a Unity project via the action function.
The file name to save the script at. The folder location
and file extensions will be added automatically.
scene_name
The default scene to operate within. If a function requires
a scene name and one is not provided, this field will be used.
unity
The location of the Unity executable to create projects with.
initialize_project
If TRUE, will call create_unity_project to create
a Unity project at project. If FALSE, will not create a new project.
If NULL, will create a new project if project does not exist.
# Create an empty script file# In practice, you'll want to set `project` to the project path to create# and `unity` to `NULL` (the default)make_script(project = waiver(), unity = waiver())