A call to identical is the way to test exact equality in
  if and while statements, as well as in logical
  expressions that use && or ||.  In all these
  applications you need to be assured of getting a single logical
  value.  Users often use the comparison operators, such as == or
  !=, in these situations.  It looks natural, but it is not what
  these operators are designed to do in R.  They return an object like
  the arguments.  If you expected x and y to be of length
  1, but it happened that one of them was not, you will not get a
  single FALSE.  Similarly, if one of the arguments is NA,
  the result is also NA.  In either case, the expression
  if(x == y).... won't work as expected.
  The function all.equal is also sometimes used to test equality
  this way, but was intended for something different:  it allows for
  small differences in numeric results.
  The computations in identical are also reliable and usually
  fast.  There should never be an error.  The only known way to kill
  identical is by having an invalid pointer at the C level,
  generating a memory fault.  It will usually find inequality quickly.
  Checking equality for two large, complicated objects can take longer
  if the objects are identical or nearly so, but represent completely
  independent copies.  For most applications, however, the computational cost
  should be negligible.
  If single.NA is true, as by default, identical sees
  NaN as different from NA_real_, but all
  NaNs are equal (and all NA of the same type are equal).
  Character strings are regarded as identical if they are in different
  marked encodings but would agree when translated to UTF-8.
  If attrib.as.set is true, as by default, comparison of
  attributes view them as a set (and not a vector, so order is not
  tested).
  If ignore.bytecode is true (the default), the compiled
  bytecode of a function (see cmpfun) will be ignored in
  the comparison.  If it is false, functions will compare equal only if
  they are copies of the same compiled object (or both are
  uncompiled).  To check whether two different compiles are equal, you
  should compare the results of disassemble().
  You almost never want to use identical on datetimes of class
  "POSIXlt": not only can different times in the different
  time zones represent the same time and time zones have multiple names,
  but several of the components are optional.
  Note that identical(x, y, FALSE, FALSE, FALSE, FALSE) pickily
  tests for exact equality.