Visualize a list of colored meshes in a single scene and rotate them, movie-style.
vis.coloredmeshes.rotating(coloredmeshes, background = "white",
skip_all_na = TRUE, style = "default", x = 0, y = 0, z = 1,
rpm = 6, duration = 10, rgloptions = list(), rglactions = list())
list of coloredmesh. A coloredmesh is a named list as returned by the coloredmesh.from.* functions. It has the entries 'mesh' of type tmesh3d, a 'col', which is a color specification for such a mesh.
string, background color passed to rgl::bg3d()
logical, whether to skip (i.e., not render) meshes in the list that have the property 'morph_data_was_all_na' set to TRUE. Defaults to TRUE. Practically, this means that a hemisphere for which the data was not given is not rendered, instead of being rendered in a single color.
a named list of style parameters or a string specifying an available style by name (e.g., 'shiny'). Defaults to 'default', the default style.
rotation x axis value, passed to [rgl::spin3d()]. Defaults to 0.
rotation y axis value, passed to [rgl::spin3d()]. Defaults to 1.
rotation z axis value, passed to [rgl::spin3d()]. Defaults to 0.
rotation rpm value, passed to [rgl::spin3d()]. Defaults to 15.
rotation duration value, passed to [rgl::spin3d()]. Defaults to 20.
option list passed to [rgl::par3d()]. Example: rgloptions = list("windowRect"=c(50,50,1000,1000));
named list. A list in which the names are from a set of pre-defined actions. Defaults to the empty list.
the list of visualized coloredmeshes