rayshader (version 0.11.5)

save_3dprint: Save 3D Print

Description

Writes a stereolithography (STL) file that can be used in 3D printing.

Usage

save_3dprint(filename, maxwidth = 125, unit = "mm", rotate = TRUE,
  remove_extras = TRUE, clear = FALSE)

Arguments

filename

String with the filename. If `.stl` is not at the end of the string, it will be appended automatically.

maxwidth

Default `125`. Desired maximum width of the 3D print in millimeters. Uses the units set in `unit` argument. Can also pass in a string, "125mm" or "5in".

unit

Default `mm`. Units of the `maxwidth` argument. Can also be set to inches with `in`.

rotate

Default `TRUE`. If `FALSE`, the map will be printing on its side. This may improve resolution for some 3D printing types.

remove_extras

Default `TRUE`. Removes non-topographic features from base: lines, water, labels, and the shadow.

clear

Default `FALSE`. If `TRUE`, the current `rgl` device will be cleared.

Value

Writes an STL file to `filename`. Regardless of the unit displayed, the output STL is in millimeters.

Examples

Run this code
# NOT RUN {
filename_stl = tempfile()

#Save the STL file into `filename_stl`
# }
# NOT RUN {
volcano %>%
 sphere_shade() %>%
 plot_3d(volcano,zscale=3)
render_snapshot()
save_3dprint(filename_stl, clear=TRUE)
# }
# NOT RUN {
#Save the STL file into `filename_stl`, setting maximum width to 100 mm
# }
# NOT RUN {
volcano %>%
 sphere_shade() %>%
 plot_3d(volcano,zscale=3)
render_snapshot()
save_3dprint(filename_stl, maxwidth = 100, clear=TRUE)
# }
# NOT RUN {
#'#Save the STL file into `filename_stl`, setting maximum width to 4 inches
# }
# NOT RUN {
volcano %>%
 sphere_shade() %>%
 plot_3d(volcano,zscale=3)
render_snapshot()
save_3dprint(filename_stl, maxwidth = 4, unit = "in", clear=TRUE)
# }
# NOT RUN {
#'#'#Save the STL file into `filename_stl`, setting maximum width (character) to 120mm
# }
# NOT RUN {
volcano %>%
 sphere_shade() %>%
 plot_3d(volcano,zscale=3)
render_snapshot()
save_3dprint(filename_stl, maxwidth = "120mm", clear=TRUE)
# }

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